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Introduction to Programming: Part Two

This course assumes you have done Introduction to Programming: Part One. If not, do that now.

Again, this course uses JavaScript and the P5 graphics library.

Again, this is based on the great video series: Code! Programming with p5.js by Daniel Shiffman at The Coding Train. The Shiffman code has been ported (with permission under MIT licence) to Ancient Brain Worlds that can be run and edited in the browser.

When you are finished part two of this course, you will be able to make Worlds like the following. Click to run them.

Tutorial 7.3
232 runs ♦ 0 likes
By "Coding Train" p...  
Created: 5 Sep 2018
Modified: 17 Sep 2023
Arrays of Objects
Tutorial 7.8 variant
383 runs ♦ 0 likes
By "Coding Train" p...  
Created: 6 Sep 2018
Modified: 17 Sep 2023
Tutorial 7.8 with music and other uploaded images, including from other users. Click on the images.
Tutorial 7.4
27 runs ♦ 0 likes
By "Coding Train" p...  
Created: 5 Sep 2018
Modified: 17 Sep 2023
Mouse Interaction with Objects
The background is a program, showing the JavaScript graphics used on this site.
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Call for partners!
Ancient Brain is looking for a partner to co-write a JavaScript coding book for schools, to be used worldwide. This would be a course for students in learning to code from scratch. The book and course will be integrated into the Ancient Brain site. This is an opportunity for someone looking to develop a course and textbook to partner with a site to promote it. Read more.