// Cloned by Odhran Byrne-Gildea on 7 Nov 2018 from Mind "New Mind" by Odhran Byrne-Gildea
// Please leave this clone trail here.
function Mind()
{
var counter = 1;
var moves = [ACTION_UP,ACTION_RIGHT,ACTION_DOWN,ACTION_LEFT];
this.newRun = function()
{
console.log("Game Start!")
};
this.endRun = function()
{
console.log("game emded")
};
this.getAction = function ( x ) // x is an array of [ theagent.position.x, theagent.position.z, theenemy.position.x, theenemy.position.z ]
{
var ai = x[0];
var aj = x[1];
var ei = x[2];
var ej = x[3];
// if strictly move away, will get stuck at (invisible) wall, so introduce randomness
if ( ei < ai-1 ) return ( AB.randomPick ( ACTION_RIGHT, AB.randomPick3 ( ACTION_LEFT, ACTION_UP, ACTION_DOWN ) ));
if ( ei > ai+1 ) return ( AB.randomPick ( ACTION_LEFT, AB.randomPick3 ( ACTION_RIGHT, ACTION_UP, ACTION_DOWN ) ));
if ( ej < aj-1 ) return ( AB.randomPick ( ACTION_UP, AB.randomPick3 ( ACTION_DOWN, ACTION_RIGHT, ACTION_LEFT ) ));
if ( ej > aj+1 ) return ( AB.randomPick ( ACTION_DOWN, AB.randomPick3 ( ACTION_UP, ACTION_RIGHT, ACTION_LEFT ) ));
return ( AB.randomIntAtoB (0,3) );
};
}