function Mind()
{
this.newRun = function()
{
};
this.getAction = function ( x )
{
var allyx = x[0];
var allyy = x[1];
var enemyx = x[2];
var enemyy = x[3];
if((allyx-2 >= enemyx) || (allyy-2 >= enemyy)) return (AB.randomPick(ACTION_RIGHT, ACTION_DOWN));
else if((allyx-2 >= enemyx) || (allyy+2 <= enemyy)) return (AB.randomPick(ACTION_RIGHT, ACTION_UP));
else if((allyx+2 <= enemyx) || (allyy-2 >= enemyy)) return (AB.randomPick(ACTION_LEFT, ACTION_DOWN));
else if((allyx+2 <= enemyx) || (allyy+2 <= enemyy)) return (AB.randomPick(ACTION_LEFT, ACTION_UP));
//if(allyx-2 <= enemyx) return (AB.randomPick3(ACTION_RIGHT, ACTION_UP, ACTION_DOWN));
//else if(allyx+2 <= enemyx) return (AB.randomPick3(ACTION_LEFT, ACTION_UP, ACTION_DOWN));
//else if(allyy-2 <= enemyy) return (AB.randomPick3(ACTION_RIGHT, ACTION_UP, ACTION_DOWN));
//else if(allyy+2 <= enemyy) return (AB.randomPick3(ACTION_LEFT, ACTION_UP, ACTION_DOWN));
return ( AB.randomIntAtoB (0,3) );
};
this.endRun = function()
{
};
}