// =================================================================================================// Sample Mind for more complex starter WWM World // =================================================================================================// World tells us agent position and enemy position// World does not tell us of existence of walls// if return invalid move (not empty square) World just ignores it and we miss a turn function randomPick ( a, b ){if( randomBoolean())return a;elsereturn b;}functionMind_50(){this.getAction =function( x )// x is an array of [ ai, aj, ei, ej ]{// return ACTION_STAYSTILL;var ai = x[0];var aj = x[1];var ei = x[2];var ej = x[3];return( ACTION_LEFT );// if strictly move away, will get stuck at wall, so introduce randomness if( ej < aj )return( randomPick ( ACTION_UP, randomPick(ACTION_RIGHT,ACTION_LEFT)));if( ej > aj )return( randomPick ( ACTION_DOWN, randomPick(ACTION_RIGHT,ACTION_LEFT)));if( ei < ai )return( randomPick ( ACTION_RIGHT, randomPick(ACTION_UP,ACTION_DOWN)));if( ei > ai )return( randomPick ( ACTION_LEFT, randomPick(ACTION_UP,ACTION_DOWN)));return( randomintAtoB (0,3));};this.newRun =function(){};this.endRun =function(){};}