function Mind()
{
this.newRun = function()
{
};
this.getAction = function ( x )
{
var ai = x[0];
var aj = x[1];
var ei = x[2];
var ej = x[3];
// if strictly move away, will get stuck at (invisible) wall, so introduce randomness
if ( ei < ai ) return ( AB.randomPick ( ACTION_RIGHT, AB.randomPick3 ( ACTION_LEFT, ACTION_UP, ACTION_DOWN ) ));
if ( ei > ai ) return ( AB.randomPick ( ACTION_LEFT, AB.randomPick3 ( ACTION_RIGHT, ACTION_UP, ACTION_DOWN ) ));
if ( ej < aj ) return ( AB.randomPick ( ACTION_UP, AB.randomPick3 ( ACTION_DOWN, ACTION_RIGHT, ACTION_LEFT ) ));
if ( ej > aj ) return ( AB.randomPick ( ACTION_DOWN, AB.randomPick3 ( ACTION_UP, ACTION_RIGHT, ACTION_LEFT ) ));
return ( AB.randomIntAtoB (0,3) );
};
this.endRun = function()
{
};
}