function Mind()
{ var distance
var choice
var counter = 1;
var moves = [ACTION_UP,ACTION_DOWN,ACTION_RIGHT,ACTION_LEFT];
var prevIndex
this.newRun = function()
{
console.log("Game Start!")
};
this.getAction = function ( state )
{ //get distance between enemy and player
distance = AB.distance2D(state[0],state[1],state[2],state[3])
var index = Math.floor(Math.random()*3)
if(distance <= 5){
if(prevIndex == index){
if(index == 3){
index = 0
}else{
index ++
}
}
choice = moves[index]
prevIndex = index
}
return (choice)
}
this.endRun = function()
{
console.log("Game ended!")
};
}