// Mind has to make decision based on partial state x// x tells us agent position and enemy position// does not tell us of existence of walls// if return invalid move (not empty square) World just ignores it and we miss a turn functionMind(){this.getAction =function( x )// x is an array of [ ai, aj, ei, ej ]{var ai = x[0];var aj = x[1];var ei = x[2];var ej = x[3];if( AB.randomBoolean()){if( ej < aj )return( ACTION_UP );if( ej > aj )return( ACTION_DOWN );if( ei < ai )return( ACTION_RIGHT );if( ei > ai )return( ACTION_LEFT );}elsereturn( AB.randomIntAtoB (0,3));};}