function Mind()
{
this.newRun = function()
{
};
this.getAction = function ( state )
{
return ( 0 );
};
this.endRun = function()
{
};
}
function Mind()
{
this.getAction = function(x)
{
var ai = x[0]
var aj = x[1]
var ei = x[2]
var ej = x[3]
if (ej < aj && aj - ej > 3) return (AB.randomPick(AB.randomPick(ACTION_DOWN,ACTION_UP), AB.randomPick(ACTION_RIGHT,ACTION_LEFT)));
if (ej < aj && aj - ej < 3) return (AB.randomPick(ACTION_UP, AB.randomPick(ACTION_RIGHT,ACTION_LEFT)));
if (ej > aj && aj - ej < 3) return (AB.randomPick(ACTION_DOWN, AB.randomPick(ACTION_RIGHT,ACTION_LEFT)));
if (ej > aj && aj - ej > 3) return (AB.randomPick(AB.randomPick(ACTION_DOWN,ACTION_UP), AB.randomPick(ACTION_RIGHT,ACTION_LEFT)));
if (ei < ai && ai - ei > 3) return (AB.randomPick(AB.randomPick(ACTION_RIGHT,ACTION_LEFT), AB.randomPick(ACTION_UP,ACTION_DOWN)));
if (ei < ai && ai - ei < 3) return (AB.randomPick(ACTION_RIGHT, AB.randomPick(ACTION_UP,ACTION_DOWN)));
if (ei > ai && ai - ei > 3) return (AB.randomPick(ACTION_LEFT, AB.randomPick(ACTION_UP,ACTION_DOWN)));
if (ei > ai && ai - ei < 3) return (AB.randomPick(AB.randomPick(ACTION_RIGHT,ACTION_LEFT), AB.randomPick(ACTION_UP,ACTION_DOWN)));
return (AB.randomIntAtoB(0,3))
}
}