Code viewer for Mind: Complex Mind (clone by Kar...

// Cloned by Musthaq Ahmed on 10 Nov 2022 from Mind "Complex Mind (clone by Karthik)" by Karthik 
// Please leave this clone trail here.
 


// Cloned by Karthik on 27 Oct 2022 from Mind "Complex Mind" by Starter user 
// Please leave this clone trail here.
 



// =================================================================================================
// Sample Mind for more complex starter World  
// =================================================================================================

// World tells us agent position and enemy position
// World does not tell us of existence of walls
// if return invalid move (not empty square) World just ignores it and we miss a turn
AB.mind.getAction = function ( x )		// x is an array of [ ai, aj, ei, ej ]
{ 
    console.log( "Current Position", x );
    
    var ai = x[0];
    var aj = x[1];
    var ei = x[2];
    var ej = x[3];

    // if strictly move away, will get stuck at wall, so introduce randomness 
    console.log(ACTION_UP,ACTION_DOWN,ACTION_RIGHT,ACTION_LEFT);
    console.log(AB.randomPick(ACTION_UP, AB.randomPick(ACTION_RIGHT,ACTION_LEFT)))

     if ( ej < aj ) 	return ( AB.randomPick ( ACTION_UP,		AB.randomPick(ACTION_RIGHT,ACTION_LEFT) 	)); 
     if ( ej > aj ) 	return ( AB.randomPick ( ACTION_DOWN,	AB.randomPick(ACTION_RIGHT,ACTION_LEFT) 	)); 

     if ( ei < ai ) 	return ( AB.randomPick ( ACTION_RIGHT,	AB.randomPick(ACTION_UP,ACTION_DOWN) 		)); 
     if ( ei > ai ) 	return ( AB.randomPick ( ACTION_LEFT,	AB.randomPick(ACTION_UP,ACTION_DOWN) 		)); 

     return  ( AB.randomIntAtoB (0,3) );
};