Code viewer for Mind: Cloned New Mind

// Cloned by Shan Mulgrew on 12 Nov 2018 from Mind "New Mind" by Shan Mulgrew 
// Please leave this clone trail here.

//const ACTION_LEFT 			= 0;		   
//const ACTION_RIGHT 			= 1;
//const ACTION_UP 		    	= 2;		 
//const ACTION_DOWN 			= 3;
//const ACTION_STAYSTILL 		= 4;
 
function Mind() 
{ 
	
	this.newRun = function()                  
	{
	}


	this.getAction = function ( state )		 
	{
	    
	    let agentx=state[0]
	        agenty=state[1]
	        enemyx=state[2]
	        enemyy=state[3]
	       // return(Math.floor(Math.random()*5 + 1))
	 //  var enemySum=(enemyx+enemyy)
	   /*//var agentSum=(yourx+youry)
	   console.log(agentx +" Agent x")
	   console.log(agenty +" Agent y")
	   console.log(enemyx +" Enemy x")
	   console.log(enemyy +" Enemy y")*/
	  
	   /*if (enemyx==agentx||enemyy==agenty||++enemyx==++agentx||++enemyy==++agenty||--enemyx==--agentx||--enemyy==--agenty){
	       console.log("enemy x,y"+enemyx+","+enemyy)
	       console.log("agent x,y"+agentx+","+agenty)
	       console.log("MOVE")
	       return(1)
	   }*/
	   var agent1x=++agentx
	   var agent1y=++agenty
	   var agentminx=--agentx
	   var agentminy=--agenty
	   var tries;
	   
	   if(enemyx==agent1x||++agent1x){
	       console.log("enemy x,y"+enemyx+","+enemyy)
	       console.log("agent x,y"+agentx+","+agenty)
	       console.log("move left")
	       //if(tries>10){
	          // return(Math.floor(Math.random()*5 + 1))
	         //  }
	       //tries=tries+1
	       return(0)
	   }
	   else if(enemyx==agentminx||--agentminx){
	       console.log("enemy x,y"+enemyx+","+enemyy)
	       console.log("agent x,y"+agentx+","+agenty)
	       console.log("move right")
	       return(1)
	   }
	   else if(enemyy==agent1y||++agent1y){
	       console.log("enemy x,y"+enemyx+","+enemyy)
	       console.log("agent x,y"+agentx+","+agenty)
	       console.log("move up ")
	       return(2)
	   }
	   else if (enemyy==agentminy||--agentminy){
	       console.log("enemy x,y"+enemyx+","+enemyy)
	       console.log("agent x,y"+agentx+","+agenty)
	       console.log("move down")
	       return(3)
	   }
	   
	   
	   else {
	       console.log("enemy x,y"+enemyx+","+enemyy)
	       console.log("agent x,y"+agentx+","+agenty)
	       console.log("STAY")
	       return(Math.floor(Math.random()*5 + 1))
	       return(4)
	   }
	}

		 
	this.endRun = function()                 
	{
	};

}