Code viewer for World: HelloWorld

// Cloned by Jacob  on 25 Oct 2018 from World "Cloned One Cube World" by Jacob  
// Please leave this clone trail here.
 


// Cloned by Jacob  on 25 Oct 2018 from World "One Cube World" by Starter user 
// Please leave this clone trail here.
 

const skycolor          = 'Grey';          // sky color

const objectsize        = 500;                  // size of object   

const startRadius       = 1000;                 // distance from centre we start the camera at

const maxRadius         = startRadius * 10;     // maximum distance from camera we render things 

const skycolorObject    = new THREE.Color ( skycolor.toLowerCase() );                              


function World() 
{ 
  // the object is a cube (each dimension equal): 
  var shape             = new THREE.SphereGeometry ( objectsize, objectsize, objectsize );
  var theobject         = new THREE.Mesh ( shape );

  this.newRun = function() 
  {
    // start a 3D scene: 
    ABWorld.init3d ( startRadius, maxRadius, skycolorObject ); 

    // add the object to the scene:
    ABWorld.scene.add(theobject);
    
  };
  
  //this.nextStep = function() 
  //{
    //theobject.position.x = theobject.position.x + AB.randomIntAtoB ( -50, 50 );        
  //};

}