// Cloned by p birdwood on 10 Sep 2020 from World "Tutorial 2.4" by "Coding Train" project
// Please leave this clone trail here.
var img;
function preload()
{
img = loadImage ( '/uploads/starter/earth.1.jpg' );
}
/*
https://vimeo.com/channels/learningp5js/138331801
*/
// var col = 0;
var r = 0;
var b = 225;
var X = 0;
var swtch = false;
function setup() {
createCanvas(600, 400);
}
function draw() {
// background
//col = mouseX;
col = map(X, 0, 600, 0, 255);
r = map(X, 0, 600, 0, 255);
b = map(X, 0, 600, 255, 0);
background(col);
//background(r, 0, b);
// ellipse
texture(img);
ellipse(X, 200, 64, 64);
if ((X === 600) || (X === 0)) {
swtch = !swtch;
}
print(swtch);
if (swtch === true) {
X = X + 1;
} else
{
X = X - 1;
}
}