// Cloned by Hardik Mangla on 21 Sep 2023 from World "One Cube World (P5)" by Starter user // Please leave this clone trail here.const objectsize =100;// size of object const anglechange =0.01;// how much the rotate angle changes each step var angle =0;// rotate angle starts at 0 var img;function preload(){
img = loadImage ('/uploads/hardik18/texture.png');}// make an array of random (x,y,z) positions const noboxes =30;// how many boxes to have var a =newArray(noboxes);// array of the box positionsfor(var i=0; i < noboxes; i++)// set up the array{
a[i]=[ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];}// const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';// AB.backgroundMusic ( MUSICFILE );function setup()// "setup" is called once at start of run {
createCanvas (ABWorld.fullwidth(),ABWorld.fullheight(), WEBGL );}function draw()// "draw" is called every timestep during run {
background("CadetBlue");// background color //fill("#B8860B"); // paint box with this color
texture(img)
rotateX(angle);// set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);//box(objectsize); // draw a cube of this size //translate(100,100,100)//box(objectsize); //translate(100, 100, 100);//box(objectsize); //translate(-150,50,-150)//triangle(0,100,250,250,250,400)//circle(0,0,300)for(var i =0; i < noboxes; i++){
translate ( a[i][0], a[i][1], a[i][2]);
sphere(objectsize);}
angle = angle + anglechange ;// change angle each step to get rotate movement}