let octahedron; function preload() { octahedron = loadModel('assets/octahedron.obj'); } function setup() { createCanvas(100, 100, WEBGL); describe('Vertically rotating 3-d octahedron.'); } function draw() { background(200); rotateX(frameCount * 0.01); rotateY(frameCount * 0.01); model(octahedron); }