Code viewer for World: One Cube World (P5) (clone...

// Cloned by Amitansh Joshi on 22 Sep 2022 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 100;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  

var image;

const boxesNum = 30;

var array = new Array(boxesNum);

for( var nums = 0; nums < boxesNum; nums++) {
    array[nums] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)]
}



function preload() {
    img = loadImage('/uploads/joshia6/mercury.jpg')
}

function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("white");    // background color 
    //fill("navy");               // paint box with this color 
    texture(img);
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
    for(var i = 0; i < boxesNum; i++) {
        translate(array[i][0], array[i][1], array[i][2])
        circle(50,50,50);
    }
  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
}