var spacing = 10 var x = 0 var y = 0 var choice; function setup() { createCanvas(400, 400); frameRate(60) background(10,255,193) } function draw() { choice = random(1) strokeWeight(1) stroke(255,69,10) if(choice > .5){ line(x,y,x+spacing,y+spacing) } else if (choice < .5){ line(x,y+spacing,x+spacing,y) } else if(choice > .9){ line(x,y,x,y+spacing) } x += spacing if(x > 400){ x = 0 y += spacing } console.log(x) }