// Cloned by Przemyslaw Majda on 20 Sep 2022 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 200; // size of object
const anglechange = 0.02; // how much the rotate angle changes each step
const noboxes = 30;
var a = new Array(noboxes);
for (var i = 0; i < noboxes; i++)
{
a[i] = [AB.randomIntAtoB(-500, 500), AB.randomIntAtoB(-500, 500), AB.randomIntAtoB(-500, 500)];
}
var angle = 0; // rotate angle starts at 0
var img;
function preload()
{
img = loadImage('https://i.kym-cdn.com/entries/icons/original/000/040/009/3dsaulcover.jpg')
}
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
background("burlywood"); // background color
texture(img); // paint box with this color
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
for (var i = 0; i < noboxes; i++)
{
translate(a[i][0], a[i][1], a[i][2]);
box(objectsize);
}
angle = angle + anglechange ; // change angle each step to get rotate movement
}