// Cloned by p birdwood on 10 Sep 2020 from World "Tutorial 18.2" by "Coding Train" project
// Please leave this clone trail here.
// Daniel Shiffman
// http://codingtra.in
// http://patreon.com/codingtrain
// Video: https://youtu.be/6TPVoB4uQCU
let angle = 0;
function setup() {
createCanvas(400, 300, WEBGL);
}
function draw() {
background(175);
rectMode(CENTER);
fill(0, 255, 255);
translate(0, 0, mouseX);
rotateX(angle);
rotateY(angle * 0.3);
rotateZ(angle * .2);
//rect(0, 0, 150, 150);
torus(50, 10);
angle += 0.07;
}