// Cloned by Alfred Iyby on 21 Sep 2023 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 150; // size of object
const anglechange = 0.009; // how much the rotate angle changes each step
var angle = 0; // rotate angle starts at 0
let img;
const noboxes = 500;
var a = new Array(noboxes);
var shape = new Array(noboxes);
for (var i=0; i<noboxes; i++)
{
a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-700,700)];
shape[i] = AB.randomIntAtoB(0,2);
}
function preload() {
img = loadImage('/uploads/freddy16/3683.jpg');
}
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
background("black"); // background color
fill("red"); // paint box with this color
//texture(img);
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
for (var i=0; i<noboxes; i++)
{
translate(a[i][0],a[i][1],a[i][2]);
switch(shape[i]){
case 0 : box(objectsize);break;
case 1 : cone(150, 100);break;
case 2 : sphere(objectsize);break;
default : box(objectsize);break;
}
} // draw a cube of this size
angle = angle + anglechange ;
// change angle each step to get rotate movement
}