Code viewer for World: One Cube World (P5) (clone...

// Cloned by Alfred Iyby on 21 Sep 2023 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 150;      // size of object   

const anglechange   = 0.009;     // how much the rotate angle changes each step 

var angle = 0;    // rotate angle starts at 0  

let img;

const noboxes = 500;

var a = new Array(noboxes);
var shape = new Array(noboxes);
for (var i=0; i<noboxes; i++)
{
    a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-700,700)];
    shape[i] = AB.randomIntAtoB(0,2);
}


function preload() {
  img = loadImage('/uploads/freddy16/3683.jpg');
}

function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );

}

function draw()         // "draw" is called every timestep during run 
{
    background("black");    // background color 
    fill("red");               // paint box with this color 
    //texture(img);
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
    
    for (var i=0; i<noboxes; i++)
 {
     translate(a[i][0],a[i][1],a[i][2]);
     switch(shape[i]){
         case 0 : box(objectsize);break;
         case 1 : cone(150, 100);break;
         case 2 : sphere(objectsize);break;
         default : box(objectsize);break;
     }

 }           // draw a cube of this size 
  
    angle = angle + anglechange ;   

    
    // change angle each step to get rotate movement
}