// Cloned by Priyamol James on 2 Oct 2023 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 200; // size of object
const anglechange = 0.01; // how much the rotate angle changes each step
const noboxes = 45 ; // how many boxes to have
var a = new Array(noboxes); //array of box positions
var angle = 0; // rotate angle starts at 0
var image;
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
for(var i = 0; i < noboxes; i ++)
{
a[i] = [AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];
}
function preload()
{
image = loadImage('/uploads/priyamoljames3/earth.png');
}
function draw() // "draw" is called every timestep during run
{
background("lightgreen"); // background color
//fill("violet"); // paint box with this color
texture(image);
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
//box(objectsize); // draw a cube of this size
//translate(250, 250, 250);
//box(objectsize);
for(var i = 0; i < noboxes; i ++)
{
translate(a[i][0], a[i][1], a[i][2]);
box(objectsize);
}
angle = angle + anglechange // change angle each step to get rotate movement
}