Code viewer for World: One Cube World (P5) (clone...

// Cloned by Priyamol James on 2 Oct 2023 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 200;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

const noboxes = 45 ;            // how many boxes to have 

var a = new Array(noboxes);     //array of box positions

var angle = 0;                  // rotate angle starts at 0  

var image;


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}


for(var i = 0; i < noboxes; i ++)
{
    a[i] = [AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];
}


function preload()
{
    image = loadImage('/uploads/priyamoljames3/earth.png'); 
}



function draw()         // "draw" is called every timestep during run 
{
    background("lightgreen");    // background color 
    //fill("violet");             // paint box with this color 
    texture(image);
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
    //box(objectsize);            // draw a cube of this size 
    //translate(250, 250, 250);
    //box(objectsize);
  
    for(var i = 0; i < noboxes; i ++)
    {
        translate(a[i][0], a[i][1], a[i][2]);
        box(objectsize);
    }
    angle = angle + anglechange      // change angle each step to get rotate movement
}