// Cloned by Akash Gupta on 30 Sep 2021 from World "One Cube World (P5) (clone by Akash Gupta)" by Akash Gupta
// Please leave this clone trail here.
// Cloned by Akash Gupta on 30 Sep 2021 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 100; // size of object
const anglechange = 0.01; // how much the rotate angle changes each step
var angle = 0; // rotate angle starts at 0
var img;
// make an array of random (x,y,z) positions
const noboxes = 30; // how many boxes to have
var a = new Array(noboxes); // array of the box positions
for ( var i=0; i < noboxes; i++ ) // set up the array
{
a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
}
function preload()
{
img = loadImage ( '/uploads/akash037/cube1.jpeg' );
}
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
$.getScript("/uploads/akash037/ml5.js", function(){
console.log ("All JS loaded");
console.log("AKASH" + ml5.version);
//nn = new NeuralNetwork( noinput, nohidden, nooutput );
//nn.setLearningRate ( learningrate );
//loadData();
});
}
function draw() // "draw" is called every timestep during run
{
background("lightblue"); // background color
//fill("red"); // paint box with this color
texture(img);
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
for ( var i=0; i < noboxes; i++ )
{
translate(a[i][0], a[i][1], a[i][2]); // get box position i
box(objectsize);
}
// box(objectsize); // draw a cube of this size
// translate(250, 250, 250);
// box(objectsize);
angle = angle + anglechange ; // change angle each step to get rotate movement
}