Code viewer for World: Quincy World
 
	AB.world.newRun = function()
	{
		// Code for initial graphics drawing of objects.  
		Canvas setup;
				ABWorld.init ( arguments ); 	
				
		// To draw on canvas:
				var ctx = ABWorld.getContext ( "2d" );		// type = "2d" or "webgl"
	};
 

	AB.world.takeAction = function ( action )		 
	{
		// Code for graphics re-drawing of objects.  
		// To draw on canvas, see ABWorld.getContext as above.
	};


	AB.world.endRun = function()
	{
	};

 
	AB.world.getState = function()
	{
	  return ( 0 );  				 
	};

	
	AB.world.getScore = function()
 	{
	  return ( 0 );		
	};