// Cloned by Thibault B on 26 Sep 2023 from World "lightprobe_cubecamera" by threejs.org porting project
// Please leave this clone trail here.
//ported world from threejs examples
//https://threejs.org/examples/#webgl_lightprobe_cubecamera
//load css
AB.loadCSS ( '/uploads/threeport/main.css' );
AB.newDiv ('container');
import * as THREE from '/api/threemodule/libs/three.module.js';
import { OrbitControls } from '/uploads/threejs/OrbitControls.js';
import { LightProbeHelper } from '/uploads/threejs/LightProbeHelper.js';
import { LightProbeGenerator } from '/uploads/threejs/LightProbeGenerator.js';
let renderer, scene, camera, cubeCamera;
let lightProbe;
init();
function init() {
// renderer
renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
renderer.outputEncoding = THREE.sRGBEncoding;
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
camera.position.set( 0, 0, 30 );
const cubeRenderTarget = new THREE.WebGLCubeRenderTarget( 256, {
encoding: THREE.sRGBEncoding, // since gamma is applied during rendering, the cubeCamera renderTarget texture encoding must be sRGBEncoding
format: THREE.RGBAFormat
} );
cubeCamera = new THREE.CubeCamera( 1, 1000, cubeRenderTarget );
// controls
const controls = new OrbitControls( camera, renderer.domElement );
controls.addEventListener( 'change', render );
controls.minDistance = 10;
controls.maxDistance = 50;
controls.enablePan = false;
// probe
lightProbe = new THREE.LightProbe();
scene.add( lightProbe );
// envmap
const genCubeUrls = function ( prefix, postfix ) {
return [
prefix + 'px' + postfix, prefix + 'nx' + postfix,
prefix + 'py' + postfix, prefix + 'ny' + postfix,
prefix + 'pz' + postfix, prefix + 'nz' + postfix
];
};
const urls = genCubeUrls( 'uploads/threejs/', '.png' );
new THREE.CubeTextureLoader().load( urls, function ( cubeTexture ) {
cubeTexture.encoding = THREE.sRGBEncoding;
scene.background = cubeTexture;
cubeCamera.update( renderer, scene );
lightProbe.copy( LightProbeGenerator.fromCubeRenderTarget( renderer, cubeRenderTarget ) );
scene.add( new LightProbeHelper( lightProbe, 5 ) );
render();
} );
// listener
window.addEventListener( 'resize', onWindowResize );
}
function onWindowResize() {
renderer.setSize( window.innerWidth, window.innerHeight );
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
render();
}
function render() {
renderer.render( scene, camera );
}