Code viewer for World: world 3 properly ported

function setup() {
  createCanvas(600, 600);
  
  console.log(sqrt(100))
  
  background(255, 238, 186);



}

function draw() {
  
  fill(random(300), random(100),100);
  beginShape();
  vertex(100,100);
  vertex(200,100);
  vertex(150, random(13.4,100));
  // vertex(150,random(0,150));
  endShape(CLOSE)

  fill(0, 247, 95), (random,(100),100);
       beginShape();
  vertex(200,200);
  vertex(300,200);
  vertex(250, random(13.4, 200));
  endShape(CLOSE)
  
  fill(249, 212, 252);
  beginShape();
  vertex(420,420);
  vertex(330,250);
  vertex(300, random(13.4,420));
  endShape(CLOSE);
  
  fill(212, 236, 252);
  beginShape();
  vertex(250,250);
  vertex(200,300);
  vertex(200,random(13.4,250));
  endShape(CLOSE);
  
  fill(194, 255, 238);
  beginShape();
  vertex(600,600);
  vertex(550,550)
  vertex(500, random(13.4,450));
  endShape(CLOSE);
 
  

  
}