// Cloned by Rufus Tenali on 21 Sep 2023 from World "One Cube World (P5)" by Starter user // Please leave this clone trail here.var img;function preload(){
img = loadImage ('/uploads/flagged1/Prison_Realm.png');}//adding in musicconst MUSICFILE ='/uploads/flagged1/prisonrealmmusic.mp3';
AB.backgroundMusic ( MUSICFILE );// make an array of random (x,y,z) positions const noboxes =100;// how many boxes to have var a =newArray(noboxes);// array of the box positionsfor(var i=0; i < noboxes; i++)// set up the array{
a[i]=[ AB.randomIntAtoB(-100,100), AB.randomIntAtoB(-100,100), AB.randomIntAtoB(-100,100)];}const objectsize =200;// size of object const anglechange =0.001;// how much the rotate angle changes each step var angle =0;// rotate angle starts at 0 function setup()// "setup" is called once at start of run {
createCanvas (ABWorld.fullwidth(),ABWorld.fullheight(), WEBGL );}function draw()// "draw" is called every timestep during run {
background("darkorchid");// background color
texture(img);// paint box with this color
let cX = map(mouseX,0,
width,-500,500);// Set the camera to the given coordinates
camera(cX,0,(height/2)/ tan(PI/6),
cX,0,0,0,1,0);
ambientLight(255);
rotateZ(frameCount *0.01);
rotateX(frameCount *0.03);
rotateY(frameCount *0.06);for(var i=0; i < noboxes; i++){
translate ( a[i][0], a[i][1], a[i][2]);// get box position i
box(objectsize);}
angle = angle + anglechange ;// change angle each step to get rotate movement}