Code viewer for World: Dynamic Shapes

// Cloned by Neeraj Prasad on 18 Sep 2024 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 200;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );

}

function draw()         // "draw" is called every timestep during run 
{
    
    let gravityAcceleration = 0.1;
    
    
    
    background("black");    // background color 
    fill("grey");               // paint box with this color 
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
    // box(objectsize); 
    // fill("red")// draw a cube of this size #
    // cone(150, 475, 45, 35, true); 
    circle(200, 100, 150);
    
    fill('yellow'); 
     
    // Rotate  
    rotateX(frameCount * 0.01); 
    rotate(frameCount); 
     
    // Call to torus function 
    torus(90, 35); 
    
    // arc()
  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
}