// Cloned by jahangir alam on 17 Sep 2024 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
AB.backgroundMusic ( MUSICFILE );
// make an array of random (x,y,z) positions
const numBoxes = 1000;
let B = new Array(numBoxes);
for(let i = 0; i < numBoxes; i++){
B[i] = [AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
}
let img;
function preload()
{
img = loadImage ( '/uploads/alamj2/1727021173.png' );
}
const objectsize = 200; // size of object
const anglechange = 0.01; // how much the rotate angle changes each step
let angle = 0; // rotate angle starts at 0
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
let i = 0;
function draw() // "draw" is called every timestep during run
{
texture(img);
background("royalblue"); // background color
//fill('red')
rotateX(0); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(0);
i += 100;
//box(objectlength + i); // size of the object
for ( let i = 0; i < numBoxes; i++ )
{
translate ( B[i][0], B[i][1], B[i][2] ); // get box position i
box(objectsize + i);
}
angle = angle + anglechange ; // change angle each step to get rotate movement
}