// Cloned by test2 on 30 Nov 2018 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
var angle = 0; // rotate angle starts at 0
const objectsize = 200; // size of object
const anglechange = 0.01; // how much the rotate angle changes each step
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
background("lightblue"); // background color
fill("lightgreen"); // paint box with this color
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
box ( objectsize, 50, 1000 ); // box(objectsize); // draw a cube of this size
angle = angle + anglechange ; // change angle each step to get rotate movement
}