// Cloned by test2 on 4 May 2018 from World "One Cube World" by Starter user
// Please leave this clone trail here.
// hello computer this is a comment
const skycolor = 24 ; // 0xccffff; // sky color (a hexadecimal number)
const objectsize = 300; // size of object
const startRadius = objectsize * 9 ; // distance from centre we start the camera at
const maxRadius = objectsize * 10 ; // maximum distance from camera we render things
function World() {
// the object is a cube:
var shape = new THREE.BoxGeometry ( objectsize, objectsize, objectsize );
var theobject = new THREE.Mesh ( shape );
this.newRun = function()
{
// start a 3D scene:
threeworld.init3d ( startRadius, maxRadius, skycolor );
// add the object to the scene:
threeworld.scene.add(theobject);
const texturefile = "/uploads/test2/s.jpg";
var texture = new THREE.ImageUtils.loadTexture ( texturefile );
texture.minFilter = THREE.LinearFilter;
theobject.material = new THREE.MeshBasicMaterial ( { map: texture } );
};
}