Code viewer for World: Cloned One Cube World

// Cloned by James Humphrys on 26 May 2018 from World "One Cube World" by Starter user 
// Please leave this clone trail here.
 

const skycolor          = 'red';          // sky color

const objectsize        = 300;                  // size of object   

const startRadius       = 1000;                 // distance from centre we start the camera at

const maxRadius         = startRadius * 10;     // maximum distance from camera we render things 

const skycolorObject    = new THREE.Color ( skycolor.toLowerCase() );                              


function World() 
{ 
  // the object is a cube (each dimension equal): 
  var shape             = new THREE.BoxGeometry ( objectsize, objectsize, objectsize );
  var theobject         = new THREE.Mesh ( shape );

  this.newRun = function() 
  {
    // start a 3D scene: 
    threeworld.init3d ( startRadius, maxRadius, skycolorObject ); 

    // add the object to the scene:
    threeworld.scene.add(theobject);
 
 
 
 
 
 const texturefile = "/uploads/james/aliaintro.jpg";
 var texture = new THREE.ImageUtils.loadTexture ( texturefile );
 texture.minFilter = THREE.LinearFilter;
 theobject.material = new THREE.MeshBasicMaterial ( { map: texture } );   
 
 
 

 const themusic = '/uploads/starter/SuspenseStrings.mp3';
 var a = new Audio ( themusic );
 a.loop = true;                 // loop the music forever 
 a.play();

 a.play();

 
 
  };

}