Code viewer for World: Basic P5 World

// Cloned by Brendan on 7 Oct 2019 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 20;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  
const boxes = 10;
var offset = 20;


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("white");    // background color 
    fill('rgba(128,128,224,64)');               // paint box with this color 

    rotateX(angle);             // set each dimension rotation angle to "angle"
   rotateY(angle);
    rotateZ(angle);
    
    translate(0,0,0);
        box(objectsize);   
        for(var n =1;n<boxes+1;n++)
    {

         // draw a cube of this size 
        for(var m =1;m<boxes+1;m++)
        {
            // offset = objectsize * ( random(2)-1);
            offset = offset * random(-1,1);
            if ( n%2)
                translate(0,0,offset);
            else if (m%2)
                translate(0,offset,0);
            else
                translate(offset,0,0);

            sphere(objectsize); // /(random(0.1)+0.75));            // draw a cube of this size 

        }
    }
    translate(offset,offset,offset);
    box(objectsize);  
    

  
    angle = angle + anglechange ;       // change angle each step to get rotate movement 
    
}