Code viewer for World: One Cube World (P5) (clone...
// Cloned by Michael Regan on 19 Sep 2023 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 // make an array of random (x,y,z) positions 

const noboxes = 9;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
}	

const objectsize    = 200;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

var angle = 90;                  // rotate angle starts at 0  

var img;


function swallow(){
    for(vari=0, i< noboxes; i++){
        if a[i]
    }
}


const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
AB.backgroundMusic ( MUSICFILE );
 
function preload() 
{
   img = loadImage ( '/uploads/michael2003/1695121745.png' );
}


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("black");    // background color 
    fill("navy");               // paint box with this color 
    texture(img);          
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
 
    sphere(objectsize); 
    translate(250, 250, 250);
    sphere(objectsize); 

  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
    
    for ( var i=0; i < noboxes; i++ ){
        translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
        sphere(objectsize);             
}

}