Code viewer for World: Cloned One Cube World

// Cloned by nolanm45 on 5 Nov 2018 from World "One Cube World" by Starter user 
// Please leave this clone trail here.
 

const skycolor          = 'Aqua';          // sky color

const objectsize        = 300;                  // size of object   

const startRadius       = 1000;                 // distance from centre we start the camera at

const maxRadius         = startRadius * 10;     // maximum distance from camera we render things 

const skycolorObject    = new THREE.Color ( skycolor.toLowerCase() );                              


function World() 
{ 
  // the object is a cube (each dimension equal): 
  var shape             = new THREE.SphereGeometry ( objectsize, objectsize, objectsize, 600, 600.3,0,300.6 );
  var material          = new THREE.MeshBasicMaterial({color: 0xffff00})
  var theobject         = new THREE.Mesh( shape, material);
  
  

  this.newRun = function() 
  {
    // start a 3D scene: 
    ABWorld.init3d ( startRadius, maxRadius, skycolorObject ); 

    // add the object to the scene:
    ABWorld.scene.add(theobject);
    
    
     this.nextStep = function()
    {
    theobject.position.x = theobject.position.x + AB.randomIntAtoB ( -100, 100 );        
    };  
    
    const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
    var music = new Audio ( MUSICFILE );
    music.loop = true;                   // loop music forever            
    music.play();
    AB.standardAudioButtons ( music );   // create standard play and pause buttons
    
    
  };

}