Code viewer for World: 21 September World (P5) (c...

// Cloned by Manish Sureshkumar on 21 Sep 2023 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
AB.backgroundMusic ( MUSICFILE );


var img;

function preload() 
{
   img = loadImage ( '/uploads/manish07/1695302106.png' );
   
   //https://ancientbrain.com/uploads/manish07/1695302106.png
}

const noboxes = 30;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ AB.randomIntAtoB(-100,100), AB.randomIntAtoB(-100,100), AB.randomIntAtoB(-100,100) ];
}	
 
 
const objectsize    = 80;      // size of object   

const anglechange   = 0.02;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("lightgreen");    // background color 
    //fill("Bisque");               // paint box with this color
    texture(img);        	

           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
    //box ( 200, 50, 1000 );            // draw a cube of this size 
/*
     box(objectsize); 
     translate(250, 250, 250);
     box(objectsize); 
     */
    
     for ( var i=0; i < noboxes; i++ )
{
  translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
  box(objectsize);             
} 

    
  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
}