Code viewer for World: Arpit's First World

// Cloned by arpit on 13 Sep 2022 from World "One Cube World (P5) (clone by arpit)" by arpit 
// Please leave this clone trail here.
 


// Cloned by arpit on 13 Sep 2022 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
// make an array of random (x,y,z) positions 
 const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
 // https://ancientbrain.com/uploads/axd10/1663858149.png
 AB.backgroundMusic ( MUSICFILE );


const noboxes = 30;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
}	
 
 var img;
 function preload()
 {
     img=loadImage('/uploads/axd10/1663858149.png')
    
 }

const objectsize    = 200;      // size of object   

const anglechange   = 0.05;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
  bg=loadImage('/uploads/axd10/1663858314.png');
}

function draw()         // "draw" is called every timestep during run 
{    
    background('pink');
    texture(img);            // paint box with this color 
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
    for ( var i=0; i < noboxes; i++ )
{
  translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
  box(objectsize);             
}

    box(objectsize);    // draw a cube of this size 
  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
}