Code viewer for World: One Cube World (P5) (clone...

// Cloned by Mohamed Hafez on 8 Oct 2020 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
 var img;
 function preload()
 {
     img = loadImage("/uploads/aravicl2/sunmap.jpg");
 }
const objectsize    = 200;      // size of object   

const anglechange   = 0.1;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  

const noboxes=30;
var a=new Array(noboxes);
for (var i=0;i<noboxes;i++)
{
    a[i]=[AB.randomIntAtoB(-500,500),AB.randomIntAtoB(-500,500),AB.randomIntAtoB(-500,500)];
    print(i)
}

function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    texture(img);
    background("black");    // background color 
   // fill("white");               // paint box with this color 
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
for (var i=0;i<noboxes;i++)
{
    translate(a[i][0],a[i][1],a[i][2]);
    box(objectsize);
}
   // box(objectsize);            // draw a cube of this size 
   // translate(250,250,250);
   // box(objectsize);            // draw a cube of this size 
  
    angle = angle + anglechange ;       // change angle each step to get rotate movement        
}