// Cloned by Mohamed Hafez on 8 Oct 2020 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
var img;
function preload()
{
img = loadImage("/uploads/aravicl2/sunmap.jpg");
}
const objectsize = 200; // size of object
const anglechange = 0.1; // how much the rotate angle changes each step
var angle = 0; // rotate angle starts at 0
const noboxes=30;
var a=new Array(noboxes);
for (var i=0;i<noboxes;i++)
{
a[i]=[AB.randomIntAtoB(-500,500),AB.randomIntAtoB(-500,500),AB.randomIntAtoB(-500,500)];
print(i)
}
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
texture(img);
background("black"); // background color
// fill("white"); // paint box with this color
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
for (var i=0;i<noboxes;i++)
{
translate(a[i][0],a[i][1],a[i][2]);
box(objectsize);
}
// box(objectsize); // draw a cube of this size
// translate(250,250,250);
// box(objectsize); // draw a cube of this size
angle = angle + anglechange ; // change angle each step to get rotate movement
}