// Cloned by Bernard on 6 Oct 2019 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 200; // size of object
const anglechange = 0.01; // how much the rotate angle changes each step
const anotherAngleChange = 0.09;
const multipleAngleCHange = 1.5;
var angle = 0; // rotate angle starts at 0
var angleOne = 0;
var angleTwo = 0;
var img;
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
background("lightblue"); // background color
// fill("navy"); // paint box with this color
texture(img);
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angleOne);
rotateZ(angleTwo);
sphere(200); // draw a cube of this size
translate(250, 250, 250);
fill("grey")
sphere(50)
angle = angle + anglechange ; // change angle each step to get rotate movement
angleOne = angleOne + anotherAngleChange;
angleTwo = angleTwo * multipleAngleCHange;
}
function preload()
{
img = loadImage ( "/uploads/starter/earth.1.jpg" );
}