// Cloned by adamcunneen8 on 26 Nov 2018 from World "Cloned One Cube World (Three.js)" by adamcunneen8
// Please leave this clone trail here.
// Cloned by adamcunneen8 on 26 Nov 2018 from World "One Cube World (Three.js)" by Starter user
// Please leave this clone trail here.
const skycolor = 'blue; // sky color
const objectsize = 150; // size of object
const startRadius = 75; // distance from centre we start the camera at
const maxRadius = startRadius * 16; // maximum distance from camera we render things
const skycolorObject = new THREE.Color ( skycolor.toLowerCase() );
function World()
{
// the object is a cube (each dimension equal):
var shape = new THREE.BoxGeometry ( objectsize, objectsize, objectsize );
var theobject = new THREE.Mesh ( circle );
this.newRun = function()
{
// start a 3D scene:
ABWorld.init3d ( startRadius, maxRadius, skycolorObject );
// add the object to the scene:
ABWorld.scene.add(theobject);
};
}