// Cloned by Dheeraj Putta on 8 Oct 2020 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 200; // size of object
const anglechange = 0.01; // how much the rotate angle changes each step
const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
const noboxes = 30;
var angle = 0; // rotate angle starts at 0
var img;
AB.backgroundMusic ( MUSICFILE );
var a = new Array(noboxes);
for(var i=0; i < noboxes; i++) {
a[i] = [AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];
}
function preload()
{
img = loadImage ( '/uploads/starter/earth.1.jpg' );
}
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
background("pink"); // background color
texture(img); // paint box with this color
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
for ( var i=0; i < noboxes; i++ )
{
translate ( a[i][0], a[i][1], a[i][2] ); // get box position i
box(objectsize);
}
angle = angle + anglechange ; // change angle each step to get rotate movement
}