// Cloned by Adrian Irwin on 20 Sep 2022 from World "One Cube World (P5)" by Starter user // Please leave this clone trail here.const objectsize =250;// size of object const anglechange =0.01;// how much the rotate angle changes each step
let angle =0;// rotate angle starts at 0 const noboxes =1000;
let a =newArray(noboxes);for(let i =0; i < noboxes; i++){
a[i]=[ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];}const MUSICFILE ='/uploads/starter/SuspenseStrings.mp3';
AB.backgroundMusic ( MUSICFILE );
let img;function preload(){
img = loadImage ('/uploads/adrian28/shrek.jpg');}function setup()// "setup" is called once at start of run {
createCanvas (ABWorld.fullwidth(),ABWorld.fullheight(), WEBGL );}function draw()// "draw" is called every timestep during run {
background("Crimson");// background color // fill("BlueViolet"); // paint box with this color
texture(img);
rotateX(angle);// set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);// box(objectsize);// translate(150, 150, 150);// box(100, 100, 50); // draw a cube of this size for(let i =0; i < noboxes; i++){
translate ( a[i][0], a[i][1], a[i][2]);
box(objectsize);}
angle = angle + anglechange ;// change angle each step to get rotate movement}