// Cloned by Mathias Bazin on 29 May 2018 from World "One Cube World" by Starter user
// Please leave this clone trail here.
const skycolor = 'Beige'; // sky color
const objectsize = 300; // size of object
const startRadius = 1000; // distance from centre we start the camera at
const maxRadius = startRadius * 10; // maximum distance from camera we render things
const skycolorObject = new THREE.Color ( skycolor.toLowerCase() );
const texturefile = "/uploads/mathias/meat.jpg"
function World()
{
// the object is a cube (each dimension equal):
var shape = new THREE.BoxGeometry ( objectsize, objectsize, objectsize);
var theobject = new THREE.Mesh ( shape );
var texture = new THREE.ImageUtils.loadTexture ( texturefile );
texture.minFilter = THREE.LinearFilter;
theobject.material = new THREE.MeshBasicMaterial ( { map: texture } );
this.newRun = function()
{
// start a 3D scene:
threeworld.init3d ( startRadius, maxRadius, skycolorObject );
// add the object to the scene:
threeworld.scene.add(theobject);
};
}