// Cloned by Talha on 4 May 2018 from World "One Cube World" by Starter user
// Please leave this clone trail here.
const skycolor = 111; // sky color (a hexadecimal number)
const objectsize = 400
; // size of object
const startRadius = objectsize * 2; // distance from centre we start the camera at
const maxRadius = objectsize * 10 ; // maximum distance from camera we render things
//function World() {
// the object is a cube:
var shape = new THREE.BoxGeometry ( objectsize, objectsize, objectsize );
var theobject = new THREE.Mesh ( shape);
this.newRun = function()
// start a 3D scene:
threeworld.init3d ( startRadius, maxRadius, skycolor );
// add the object to the scene:
threeworld.scene.add(theobject);