// Cloned by Pavan Kirageri on 21 Sep 2021 from World "One Cube World (Three.js)" by Starter user
// Please leave this clone trail here.
const skycolor = 'lightblue';
const boxcolor = 'Aquamarine';
const objectsize = 500; // size of object
const startRadius = 500; // distance from centre we start the camera at
const maxRadius = startRadius * 10; // maximum distance from camera we render things
// the object is a cube (each dimension equal):
var shape = new THREE.BoxGeometry ( objectsize, objectsize, objectsize );
var material = new THREE.MeshBasicMaterial ( { color: boxcolor.toLowerCase() } );
var theobject = new THREE.Mesh ( shape, material );
const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
AB.backgroundMusic ( MUSICFILE );
// Define what the World does at the start of a run:
AB.world.newRun = function()
{
// start a 3D scene:
ABWorld.init3d ( startRadius, maxRadius, skycolor );
// add the object to the scene:
ABWorld.scene.add ( theobject );
};
AB.world.nextStep = function()
{
theobject.position.x = theobject.position.x + AB.randomIntAtoB ( -30, 30 );
};