Code viewer for World: One Cube World (P5) (clone...

// Cloned by Karthik on 22 Sep 2022 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 200;      // size of object   

const anglechange   = 0.005;     // how much the rotate angle changes each step 

var angle = 0;   
// rotate angle starts at 0  
var img;

const noboxes = 1;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ 0, 0, 0 ];
}	


function preload() 
{
   img = loadImage ( '/uploads/starter/earth.1.jpg' );
}


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("lightblue");    // background color 
    fill("navy");               // paint box with this color 
    
           
  
    // box(objectsize);            // draw a cube of this size 
  
    for ( var i=0; i < noboxes; i++ )
    {
      translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
        rotateX(angle);             // set each dimension rotation angle to "angle"
        rotateY(angle);
        rotateZ(angle);
      box(objectsize);             
    }
  
  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
    
    // make an array of random (x,y,z) positions 

    
}