Code viewer for World: Character recognition neur...

// Cloned by Mohamed Hafez on 3 Dec 2020 from World "Character recognition neural network" by "Coding Train" project 
// Please leave this clone trail here.
 

// Port of Character recognition neural network from here:
// https://github.com/CodingTrain/Toy-Neural-Network-JS/tree/master/examples/mnist
// with many modifications 


// --- defined by MNIST - do not change these ---------------------------------------

const PIXELS        = 28;                       // images in data set are tiny 
const PIXELSSQUARED = PIXELS * PIXELS;

// number of training and test exemplars in the data set:
const NOTRAIN = 60000;
const NOTEST  = 10000;



//--- can modify all these --------------------------------------------------

// no of nodes in network 
const noinput  = PIXELSSQUARED;
const nohidden = 64;
const nooutput = 10;
const dataaugment =1;  //[MH] 0 to disable Data augmentation , 1 to enable Data Augmentation
const doodleit=0; // [MH] 1 to scale mnist images to be 255  , 0 to disable scaling
const shuffle=0; //[MH] 0 to disable shuffling , 1 to enable mnist data shuflling for every train run

const learningrate = 0.06;   // default 0.1 

// should we train every timestep or not 
let do_training = true;

// how many to train and test per timestep 
const TRAINPERSTEP = 30;
const TESTPERSTEP  = 5;

// multiply it by this to magnify for display 
const ZOOMFACTOR    = 7;                        
const ZOOMPIXELS    = ZOOMFACTOR * PIXELS; 

// 3 rows of
// large image + 50 gap + small image    
// 50 gap between rows 

const canvaswidth = ( PIXELS + ZOOMPIXELS ) + 50;
const canvasheight = ( ZOOMPIXELS * 3 ) + 100;


const DOODLE_THICK = 18;    // thickness of doodle lines 
const DOODLE_BLUR = 3;      // blur factor applied to doodles 


let mnist;      
// all data is loaded into this 
// mnist.train_images
// mnist.train_labels
// mnist.test_images
// mnist.test_labels


let nn;

let trainrun = 1;
let train_index = 0;

let testrun = 1;
let test_index = 0;
let total_tests = 0;
let total_correct = 0;

// images in LHS:
let doodle, demo;
let doodle_exists = false;
let demo_exists = false;

let mousedrag = false;      // are we in the middle of a mouse drag drawing? 
let img,label;
let trainimages=[];
let trainlabels=[]; 


// save inputs to global var to inspect
// type these names in console 
var train_inputs, test_inputs, demo_inputs, doodle_inputs;


// Matrix.randomize() is changed to point to this. Must be defined by user of Matrix. 

function randomWeight()
{
    return ( AB.randomFloatAtoB ( -0.5, 0.5 ) );
            // Coding Train default is -1 to 1
}    



// CSS trick 
// make run header bigger 
 $("#runheaderbox").css ( { "max-height": "95vh" } );



//--- start of AB.msgs structure: ---------------------------------------------------------
// We output a serious of AB.msgs to put data at various places in the run header 
var thehtml;

  // 1 Doodle header 
  thehtml = "<hr> <h1> 1. Doodle </h1> Top row: Doodle (left) and shrunk (right). <br> " +
        " Draw your doodle in top LHS. <button onclick='wipeDoodle();' class='normbutton' >Clear doodle</button> <br> ";
   AB.msg ( thehtml, 1 );

  // 2 Doodle variable data (guess)
  
  // 3 Training header
  thehtml = "<hr> <h1> 2. Training </h1> Middle row: Training image magnified (left) and original (right). <br>  " +
        " <button onclick='do_training = false;' class='normbutton' >Stop training</button> <br> ";
  AB.msg ( thehtml, 3 );
     
  // 4 variable training data 
  
  // 5 Testing header
  thehtml = "<h3> Hidden tests </h3> " ;
  AB.msg ( thehtml, 5 );
           
  // 6 variable testing data 
  
  // 7 Demo header 
  thehtml = "<hr> <h1> 3. Demo </h1> Bottom row: Test image magnified (left) and  original (right). <br>" +
        " The network is <i>not</i> trained on any of these images. <br> " +
        " <button onclick='makeDemo();' class='normbutton' >Demo test image</button> <br> ";
   AB.msg ( thehtml, 7 );
   
  // 8 Demo variable data (random demo ID)
  // 9 Demo variable data (changing guess)
  
const greenspan = "<span style='font-weight:bold; font-size:x-large; color:darkgreen'> "  ;

//--- end of AB.msgs structure: ---------------------------------------------------------




function setup() 
{
  createCanvas ( canvaswidth, canvasheight );

  doodle = createGraphics ( ZOOMPIXELS, ZOOMPIXELS );       // doodle on larger canvas 
  doodle.pixelDensity(1);
  
// JS load other JS 
// maybe have a loading screen while loading the JS and the data set 

      AB.loadingScreen();
 
 $.getScript ( "/uploads/mhafez/matrix.js", function()
 {
   $.getScript ( "/uploads/mhafez/nn_multilayer.js", function()   //[MH] a new neural network js which includes 2 hidden nodes rather than the original 1.
   {
        $.getScript ( "/uploads/codingtrain/mnist.js", function()
        {
            console.log ("All JS loaded");
            nn = new NeuralNetwork(  noinput, nohidden, nooutput );
            nn.setLearningRate ( learningrate );
            loadData();
        });
   });
 });
 
 
}


// load data set from local file (on this server)

function loadData()    
{
  loadMNIST ( function(data)    
  {
    mnist = data;
    console.log ("All data loaded into mnist object:")
    console.log(mnist);
    AB.removeLoading();     // if no loading screen exists, this does nothing 
  });
  
  
  
}


// [MH] Function to shiftt array to the right or left
function shiftt(arr,value) 
{
   var newarr=[];
    for (var i=0; i<arr.length;i++)
    {
        if ((i+value)<=arr.length-1 && (i+value)>=0) newarr[i]=arr[i+value];
        else newarr[i]=0;
    }
    return newarr;
  
}

//[MH] Function to shift array to up or down
function shiftcolumns(arr,value) 
{
 return arr.map((_, i, a) => a[(i + a.length + value) % a.length]);
  
}



function getImage ( img )      // make a P5 image object from a raw data array   
{
    let theimage  = createImage (PIXELS, PIXELS);    // make blank image, then populate it 
    theimage.loadPixels();        
    for (let i = 0; i < PIXELSSQUARED ; i++) 
    {
        let bright = img[i];
        let index = i * 4;
        theimage.pixels[index + 0] = bright;
        theimage.pixels[index + 1] = bright;
        theimage.pixels[index + 2] = bright;
        theimage.pixels[index + 3] = 255;
    }
    theimage.updatePixels();
    return theimage;
}


function getInputs ( img )      // convert img array into normalised input array 
{
    let inputs = [];
    for (let i = 0; i < PIXELSSQUARED ; i++)          
    {
        let bright = img[i];
        inputs[i] = bright / 255;       // normalise to 0 to 1
    } 
    return ( inputs );
}

var obj1,obj2;

//[MH] Function to shuffle 2 array contents
function shufflees(obj1, obj2) {
  var index = obj1.length;
  var rnd, tmp1, tmp2;

  while (index) {
    rnd = Math.floor(Math.random() * index);
    index -= 1;
    tmp1 = obj1[index];
    tmp2 = obj2[index];
    obj1[index] = obj1[rnd];
    obj2[index] = obj2[rnd];
    obj1[rnd] = tmp1;
    obj2[rnd] = tmp2;
    return [obj1,obj2];
  }
}

//[MH] Function to convert 1x784 array to 28x28 array 
function chunk(list, elementsPerSubArray) {
    var matrix = [], i, k;

    for (i = 0, k = -1; i < list.length; i++) {
        if (i % elementsPerSubArray === 0) {
            k++;
            matrix[k] = [];
        }

        matrix[k].push(list[i]);
    }

    return matrix;
}
 
//[MH] Function to rotate array by -90
function transposeArray_anti(array, arrayLength){
    var newArray = [];
    for(var i = 0; i < array.length; i++){
        newArray.push([]);
    };

    for(var i = 0; i < array.length; i++){
        for(var j = 0; j < arrayLength; j++){
            newArray[j].push(array[i][array.length-1-j]);
        };
    };

    return newArray;
}

//[MH] Function to rotate array by 90

function transposeArray_clock(array, arrayLength){
    var newArray = [];
    for(var i = 0; i < array.length; i++){
        newArray.push([]);
    };

    for(var i = 0; i < array.length; i++){
        for(var j = 0; j < arrayLength; j++){
            newArray[j].push(array[array.length-1-i][j]);
        };
    };

    return newArray;
}

//[MH] Function to rotate array by -45/45

function rotate45 (array,angle){
    var newArray = [];
    for(var i = 0; i < array.length; i++){
        newArray.push([]);
    };

    for(var i = 0; i < array.length; i++){
        newArray[i]=[];
        newArray[i].push([]);
        
        };
        
    for(var i = 0; i < array.length; i++){
        for(var j = 0; j < array.length; j++){
        
        var xo=(array.length/2)-Math.cos(angle)*(array.length/2)-Math.sin(angle)*(array.length/2);
        var yo=(array.length/2)-Math.cos(angle)*(array.length/2)+Math.sin(angle)*(array.length/2);
        
        var src_x=Math.abs(Math.cos(angle)*i + Math.sin(angle)*j+xo);
        var src_y=Math.abs(-Math.sin(angle)*i + Math.cos(angle)*j+yo);
        
        if (src_x > array.length-1 ) src_x=0;
        if (src_y > array.length-1 ) src_y=0;

        newArray[i][j]=array[Math.floor(src_x)][Math.floor(src_y)];
        if (i==0 || j==0) newArray[i][j]=0; 
        
        
        }
    }
    return newArray;
    };

//[MH] Function to convet 28x28 array to 1x784 array
function twodtooned(array)
{
var newArr = [];

for(var i = 0; i < array.length; i++)
{
    newArr = newArr.concat(array[i]);
}

return newArr
}

//[MH] Function to shift array right/left
function shiftrows(array,value)
{
for (var i=0,v=[]; i<array.length;i++)
  {
  m=shiftt(array[i],value);
  v[i]=m;
  }
 return v;
}

//[MH] Function to scale all array pixels by certain value to change brightness
function brightnesss(array,value)
{
for (var i=0,v=[]; i<array.length;i++)
  {
  v[i]=array[i]*value;
  
  if (v[i]>255) v[i]=255;
  
  }
 return v;
}

//[MH] Function to distort array by scaling  pixels with different values
function distortionn(array,value)
{
for (var i=0,v=[]; i<array.length;i++)
  {
  if (value ==1) v[i]=array[i];
  else v[i]=array[i]*(AB.randomFloatAtoB (0.5 , 2 )); 
  
  }
 return v;
}



function trainit (show)        // train the network with a single exemplar, from global var "train_index", show visual on or off 
{
  if (trainrun == 1 || shuffle ==0)
  {
  img   = mnist.train_images[train_index];
  label = mnist.train_labels[train_index];
  }
   else
   //[MH] use shuffled mnist after first train run
  {
  img   = trainimages[train_index];
  label = trainlabels[train_index];
  }
  
  // Data Augmentation

  if (dataaugment==1)  
{
  img=chunk(img, 28);  // [MH]divide 1x784 array to 28x28 2D Arrays
  img=shiftrows(img,AB.randomElementOfArray([-2,0,0,0,2]));  // [MH] shift array to left/right;
  img=shiftcolumns(img,AB.randomElementOfArray([-2,0,0,0,2])); // [MH] shift array to up/down
  img=rotate45(img,AB.randomElementOfArray([-45,0,0,0,45])); // [MH] rotate array by -45/45 degrees
  img=twodtooned(img); // [MH] convert 28x28 array to 1x784 array
  //img=distortionn(img,AB.randomElementOfArray([1,1,1,0,0])); // [MH] distort pixels 

}
  
  //[MH] Scale array values to be 255
 if (doodleit==1)
 {
     for (var i=0; i<img.length;i++)
     {
     if (img[i]>0) img[i]=255; 
     }
 }

if (dataaugment==1)  
{
   img=brightnesss(img,AB.randomElementOfArray([0.8,1,1.2])); // [MH] adjust pixels brightness
}

 
  //AB.randomElementOfArray ( [-1,-2,1,2] );

  // optional - show visual of the image 
  if (show)                
  {
    var theimage = getImage ( img );    // get image from data array 
    image ( theimage,   0,                ZOOMPIXELS+50,    ZOOMPIXELS,     ZOOMPIXELS  );      // magnified 
    image ( theimage,   ZOOMPIXELS+50,    ZOOMPIXELS+50,    PIXELS,         PIXELS      );      // original
  }

  // set up the inputs
  let inputs = getInputs ( img );       // get inputs from data array 

  // set up the outputs
  let targets = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
  targets[label] = 1;       // change one output location to 1, the rest stay at 0 

  // console.log(train_index);
  // console.log(inputs);
  // console.log(targets);

  train_inputs = inputs;        // can inspect in console 
  nn.train ( inputs, targets );

  thehtml = " trainrun: " + trainrun + "<br> no: " + train_index ;
  AB.msg ( thehtml, 4 );

  train_index++;
  if ( train_index == NOTRAIN ) 
  {
    train_index = 0;
    console.log( "finished trainrun: " + trainrun );
    trainrun++;
    
    // shuffle mnist images/lables
    if (shuffle==1)
    {
    var miko=[];
    miko=shufflees(mnist.train_labels,mnist.train_images);
    trainimages=miko[1];
    trainlabels=miko[0];
    }

  }
}


function testit()    // test the network with a single exemplar, from global var "test_index"
{ 
  let img   = mnist.test_images[test_index];
  let label = mnist.test_labels[test_index];
  
if (doodleit==1)
 {
     for (var i=0; i<img.length;i++)
     {
     if (img[i]>0) img[i]=255; 
     }
 }

  // set up the inputs
  let inputs = getInputs ( img ); 
  
  test_inputs = inputs;        // can inspect in console 
  let prediction    = nn.predict(inputs);       // array of outputs 
  let guess         = findMax(prediction);      // the top output 

  total_tests++;
  if (guess == label)  total_correct++;

  let percent = (total_correct / total_tests) * 100 ;
  
  thehtml =  " testrun: " + testrun + "<br> no: " + total_tests + " <br> " +
        " correct: " + total_correct + "<br>" +
        "  score: " + greenspan + percent.toFixed(2) + "</span>";
  AB.msg ( thehtml, 6 );

  test_index++;
  if ( test_index == NOTEST ) 
  {
    console.log( "finished testrun: " + testrun + " score: " + percent.toFixed(2) );
    testrun++;
    test_index = 0;
    total_tests = 0;
    total_correct = 0;
  }
}




//--- find no.1 (and maybe no.2) output nodes ---------------------------------------
// (restriction) assumes array values start at 0 (which is true for output nodes) 


function find12 (a)         // return array showing indexes of no.1 and no.2 values in array 
{
  let no1 = 0;
  let no2 = 0;
  let no1value = 0;     
  let no2value = 0;
  
  for (let i = 0; i < a.length; i++) 
  {
    if (a[i] > no1value) 
    {
      no1 = i;
      no1value = a[i];
    }
    else if (a[i] > no2value) 
    {
      no2 = i;
      no2value = a[i];
    }
  }
  
  var b = [ no1, no2 ];
  return b;
}


// just get the maximum - separate function for speed - done many times 
// find our guess - the max of the output nodes array

function findMax (a)        
{
  let no1 = 0;
  let no1value = 0;     
  
  for (let i = 0; i < a.length; i++) 
  {
    if (a[i] > no1value) 
    {
      no1 = i;
      no1value = a[i];
    }
  }
  
  return no1;
}




// --- the draw function -------------------------------------------------------------
// every step:
 
function draw() 
{
  // check if libraries and data loaded yet:
  if ( typeof mnist == 'undefined' ) return;





// how can we get white doodle on black background on yellow canvas?
//        background('#ffffcc');    doodle.background('black');

      background ('black');
    
if ( do_training )    
{
  // do some training per step 
    for (let i = 0; i < TRAINPERSTEP; i++) 
    {
      if (i == 0)    trainit(true);    // show only one per step - still flashes by  
      else           trainit(false);
    }
    
  // do some testing per step 
    for (let i = 0; i < TESTPERSTEP; i++) 
      testit();
}

  // keep drawing demo and doodle images 
  // and keep guessing - we will update our guess as time goes on 
  
  if ( demo_exists )
  {
    drawDemo();
    guessDemo();
  }
  if ( doodle_exists ) 
  {
    drawDoodle();
    guessDoodle();
  }


// detect doodle drawing 
// (restriction) the following assumes doodle starts at 0,0 

  if ( mouseIsPressed )         // gets called when we click buttons, as well as if in doodle corner  
  {
     // console.log ( mouseX + " " + mouseY + " " + pmouseX + " " + pmouseY );
     var MAX = ZOOMPIXELS + 20;     // can draw up to this pixels in corner 
     if ( (mouseX < MAX) && (mouseY < MAX) && (pmouseX < MAX) && (pmouseY < MAX) )
     {
        mousedrag = true;       // start a mouse drag 
        doodle_exists = true;
        doodle.stroke('white');
        doodle.strokeWeight( DOODLE_THICK );
        doodle.line(mouseX, mouseY, pmouseX, pmouseY);      
     }
  }
  else 
  {
      // are we exiting a drawing
      if ( mousedrag )
      {
            mousedrag = false;
            // console.log ("Exiting draw. Now blurring.");
          //  doodle.filter (BLUR, DOODLE_BLUR);    // just blur once 

            //   console.log (doodle);
      }
  }
}




//--- demo -------------------------------------------------------------
// demo some test image and predict it
// get it from test set so have not used it in training


function makeDemo()
{
    demo_exists = true;
    var  i = AB.randomIntAtoB ( 0, NOTEST - 1 );  
    
    demo        = mnist.test_images[i];     
    var label   = mnist.test_labels[i];
    
   thehtml =  "Test image no: " + i + "<br>" + 
            "Classification: " + label + "<br>" ;
   AB.msg ( thehtml, 8 );
   
   // type "demo" in console to see raw data 
}


function drawDemo()
{
    var theimage = getImage ( demo );
     //  console.log (theimage);
     
    image ( theimage,   0,                canvasheight - ZOOMPIXELS,    ZOOMPIXELS,     ZOOMPIXELS  );      // magnified 
    image ( theimage,   ZOOMPIXELS+50,    canvasheight - ZOOMPIXELS,    PIXELS,         PIXELS      );      // original
}


function guessDemo()
{
  console.log('demo');
  console.log(demo);
  
 if (doodleit==1)
 {
     for (var i=0; i<demo.length;i++)
     {
     if (demo[i]>0) demo[i]=255; 
     }
 }

   let inputs = getInputs ( demo ); 
   
  demo_inputs = inputs;  // can inspect in console 
  let prediction    = nn.predict(inputs);       // array of outputs 
  let guess         = findMax(prediction);      // the top output 

   thehtml =   " We classify it as: " + greenspan + guess + "</span>" ;
   AB.msg ( thehtml, 9 );
}




//--- doodle -------------------------------------------------------------

function drawDoodle()
{
    // doodle is createGraphics not createImage
  //  let theimage = doodle.get();
    // console.log (theimage);
//    console.log('image');
 //   console.log(theimage);
//    image ( theimage,   0,                0,    ZOOMPIXELS,     ZOOMPIXELS  );      // original 
 //   image ( theimage,   ZOOMPIXELS+50,    0,    PIXELS,         PIXELS      );      // shrunk
}
      
      
function guessDoodle() 
{
   // doodle is createGraphics not createImage
   let img = doodle.get();
  console.log(img);
  img.resize ( PIXELS, PIXELS );     
  img.loadPixels();

  // set up inputs   
  let inputs = [];
  let inputs2=[];
  let doodleimage=[];
  for (let i = 0; i < PIXELSSQUARED ; i++) 
  {
     inputs[i] = img.pixels[i * 4] / 255;
     inputs2[i] = img.pixels[i * 4];


  }


var theimage = getImage ( inputs2 );    // get image from data array 
 image ( theimage,   0,                0,    ZOOMPIXELS,     ZOOMPIXELS  );      // original 
 image ( theimage,   ZOOMPIXELS+50,    0,    PIXELS,         PIXELS      );      // shrunk

  
  doodle_inputs = inputs;     // can inspect in console 

  // feed forward to make prediction 
  let prediction    = nn.predict(inputs);  // array of outputs 
  let b             = find12(prediction);       // get no.1 and no.2 guesses  

  thehtml =   " We classify it as: " + greenspan + b[0] + "</span> <br>" +
            " No.2 guess is: " + greenspan + b[1] + "</span>";
  AB.msg ( thehtml, 2 );
}


function wipeDoodle()    
{
    doodle_exists = false;
    doodle.background('black');
}




// --- debugging --------------------------------------------------
// in console
// showInputs(demo_inputs);
// showInputs(doodle_inputs);


function showInputs ( inputs )
// display inputs row by row, corresponding to square of pixels 
{
    var str = "";
    for (let i = 0; i < inputs.length; i++) 
    {
      if ( i % PIXELS == 0 )    str = str + "\n";                                   // new line for each row of pixels 
      var value = inputs[i];
      str = str + " " + value.toFixed(2) ; 
    }
   // console.log (str);
}