Code viewer for World: 21st Sep - First World

// Cloned by Omoush on 21 Sep 2023 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 var img; // i added this fromline 6 to 11

function preload() 
{
   img = loadImage ( '/uploads/omo60/1695302107.png' );
   // https://ancientbrain.com/uploads/omo60/1695302107.png
}

// make an array of random (x,y,z) positions 

const noboxes = 5000;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
}	



const objectsize    = 100;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

var angle = 45;                  // rotate angle starts at 45  


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("lightgray");    // background color 
    //fill("Green");               // paint box with this color 
     texture(img);        	  // added this to add image rather than solid colour
      
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
    //box ( 200, 50, 1000 );          // box ( width, height, depth )
/*
    box(objectsize);            // draw a cube of this size 
    translate (200, 200, 200);      // x,y,z 
    box(objectsize);            // draw a cube of this size 
  */  
    for ( var i=0; i < noboxes; i++ )
{
  translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
  box(objectsize);             
}


    angle = angle + anglechange ;       // change angle each step to get rotate movement
}