// Cloned by Darragh McG on 21 Sep 2023 from World "One Cube World (P5)" by Starter user // Please leave this clone trail here.const objectsize =100;// size of object const anglechange =0.01;// how much the rotate angle changes each step var angle =0;// rotate angle starts at 0 // make an array of random (x,y,z) positions const noboxes =1000;// how many boxes to have var a =newArray(noboxes);// array of the box positionsfor(var i=0; i < noboxes; i++)// set up the array{//[[displacment xyz], size]
a[i]=[[ AB.randomIntAtoB(-250,250), AB.randomIntAtoB(-250,250), AB.randomIntAtoB(-250,250)], AB.randomIntAtoB(10,40)];}// Add Musicconst MUSICFILE ='/uploads/starter/SuspenseStrings.mp3';
AB.backgroundMusic ( MUSICFILE );function setup()// "setup" is called once at start of run {
createCanvas (ABWorld.fullwidth(),ABWorld.fullheight(), WEBGL );}function draw()// "draw" is called every timestep during run {
background("slategrey");// background color
normalMaterial();
rotateX(angle);// set each dimension rotation angle to "angle"
rotateY(angle /10);
rotateZ(angle);for(var i=0; i < noboxes; i++){
translate ( a[i][0][0], a[i][0][1], a[i][0][2]);// get box position i
box(a[i][1]);
translate (-a[i][0][0],-a[i][0][1],-a[i][0][2]);}
angle += anglechange;}