Code viewer for World: weirc5 clone of One Cube W...

// Cloned by Conor Weir on 16 Sep 2025 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.

// make an array of random (x,y,z) positions 

 const MUSICFILE = '/uploads/starter/SuspenseStrings.mp3';
 AB.backgroundMusic ( MUSICFILE );


const noboxes = 30;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
}	


const objectsize = 50;

const anglechange   = 0.003;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  

var img;

function preload() 
{
  img = loadImage ( '/uploads/weirc5/Untitled.jpg' );
}


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw()         // "draw" is called every timestep during run 
{
    background("crimson");    // background color 
    texture(img);        	
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
    //  box(objectsize); 
    //  translate(110, 110, 110);
    //  box(objectsize); 
     
    //  translate(120, 120, 120);
    //  box(objectsize);
     
     for ( var i=0; i < noboxes; i++ )
    {
      translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
      box(objectsize);             
    }


  
    angle = angle + anglechange ;       // change angle each step to get rotate movement
}