Code viewer for World: One Cube World (P5) (clone...

// Cloned by barry on 5 Oct 2019 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
 
const objectsize    = 50;      // size of object   

const anglechange   = 0.01;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  

var img;

function preload()  {
   img = loadImage (  "/uploads/starter/earth.1.jpg" );
}


function setup() {
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}


const noSpheres = 10;                 	
var a = new Array(noSpheres);         	

for ( var i=0; i < noSpheres; i++ ) {
    a[i] = [ AB.randomIntAtoB(-200,200), AB.randomIntAtoB(-200,200), AB.randomIntAtoB(-200,200) ];
}	


function draw()         
{
    background("lightblue");    
    
    for ( var i=0; i < noSpheres; i++ ) {
        translate ( a[i][0], a[i][1], a[i][2] );
        rotateX(angle);             // set each dimension rotation angle to "angle"
        rotateY(angle);
        rotateZ(angle);
        sphere(objectsize);    
    }
    
    texture(img);

    angle = angle + anglechange ;       // change angle each step to get rotate movement        
}