// Cloned by CallanDonegan on 9 May 2018 from World "One Cube World" by Starter user
cc // ffffsky color (a hexadecimal num
const objectsize = 100; // size of object
Edit title:
Cloned One Cube World
Public JS is:
const startRadius = objectsize * 100 ; // distance from centre we start the camera at
const maxRadius = objectsize * 100 ; // maximum distance from camera we render things
function World() {
// the object is a cube:
var shape = new THREE.BoxGeometry ( objectsize , objectsize , objectsize );
var theobject = new THREE.Mesh ( shape );
this.newRun = function()
{
// start a 3D scene:
threeworld.init3d ( startRadius, maxRadius, skycolor 190 );
// add the object to the scene:
threeworld.scene.add(theobject);const texturefile = "/uploads/starter/earth.1.jpg";
var texture = new THREE.ImageUtils.loadTexture ( texturefile );
texture.minFilter = THREE.LinearFilter;
theobject.material = new THREE.MeshBasicMaterial ( { map: texture } );
}